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Fallout 3 how to join the enclave
Fallout 3 how to join the enclave












What is a near-human you ask? It’s any human who hasn’t been living in a Vault-Tec vault for the past 164 years. In pursuit of this goal, they’ve been enslaving people from the mainland and kidnapping vault dwellers. The Enclave’s plan in Fallout 2, a plan they have spent nearly 70 years working toward, is to create a toxic airborne F.E.V strain that would kill all “near-humans” in North America.

fallout 3 how to join the enclave

The reason I bring up the Master’s plan is because it set the precedent for interesting antagonists in the Fallout franchise. Genocide averted the hero’s journey is complete. As a final act of redemption, he ends the evil he created. When presented with evidence demonstrating the flaw in his plan, The Master has a moment of clarity. The goal was not to kill everyone, but to create a new era of peace through violence. In time, post-apocalyptic Orks would rule the world. The goal of the Master’s Army was send a green tide across California, capturing as many people as possible and transforming them into super mutants. Fallout 2 suffered from this problem as well, not because of the trope, but because the first game had already done that story. How much worse can it get? As a result, genre b-movies typically feature pointlessly genocidal antagonists.

fallout 3 how to join the enclave

The problem with designing a credible threat in a post-apocalyptic setting is that the world is already destroyed. While there are a lot of interesting Enclave interactions in Fallout 2 (Salvatore’s deal, Navarro, etc), I want to focus on the main story and faction goals. That’s a great dynamic and it gets the point across.

fallout 3 how to join the enclave

This makes Horrigan the Darth Vader of Fallout 2, a big scary robot inquisitor. Whoever this giant works for is brutal, vengeful, and secretive. The man and his family are mowed down without remorse.

fallout 3 how to join the enclave

Horrigan gives the farmer an ultimatum: return to the Enclave or die. Some people in the wrong place at the wrong time.














Fallout 3 how to join the enclave